Press Release: Patents Filed, Beta Now Launching! Opens Doors For Social Animation with Beta Launch of New App

Newly patented mobile animation studio combines easy to use animation with Social Marketplace.

December 6, 2017, Appleton, WI – today announced that the beta release of its social animation app is now available on mobile devices to partnering artists, animators, press, social influencers, educators, digital marketers, autism community partners and to backers who signed up via crowdfunding campaigns.

The app provides users with the ability to bring their drawings to life through easy yet powerful animation capabilities, allowing them to create custom animations in just minutes. Users can license and sell their illustrated objects, characters, and background scenes in the upcoming marketplace. The streamlined user experience, collaboration tools, and mobile access come together to give anyone with the app the ability to quickly create and share animated stories with their friends.

“ removes the barriers that have kept creators from connecting directly with their audience and fans,” said founder and CEO, Craig Doriot. “Artists, animators, and authors are generally funneled through the corporate layers of publishers, media, advertising studios and other firms before they can benefit financially from their creativity. dodles presents a new world of opportunity where creators can take their craft directly to their public and build a fan base that is willing to pay directly for new uses of their work.” has generated widespread enthusiasm, especially within the comic art, entertainment, education, and autism communities. Closed beta is available exclusively to its partners for the next 90 days, during which the team will monitor feedback, setting the direction for future enhancements.

Key features of the beta release include that ability to:
· Create using digital brushes and shapes
· Move and rotate objects by dragging your finger with simple 1-click animation
· Use Grouping, Layers, Color Palette, Transparency
· Store in your gallery and export as animated GIFs
· Share on other social media sites
· Access via iOS and Android mobile devices

“As we’ve exhibited across the country leading up to beta release, it’s been amazing to see the unique creativity so many individuals possess and the excitement they have about enhancing communication with their friends,” said co-founder, Joie Pirkey. “The world is ready for a new way to connect using personalized animation and has developed a fun yet simple way for people with every level of artistic ability to participate.”

This beta launch is the latest news in what has been a busy year for during which they held successful Kickstarter campaigns with 146 backers, and closed Series A funding with $300,000 raised from 10 independent angel investors in just 16 days. is currently working on a Series B round and has plans for an Initial Coin Offering (ICO) in 2018 that will allow almost anyone to participate in ownership at some level. filed two patents this week introducing new technology that improves UX by visually combining steps and using shortcuts to simplify the creation of animations.

The company plans for Open Beta release of the app in February of 2018. Upcoming features include: added brushes and effects, export to movie, bone-based animation, lip syncing, direct integrations with other platforms, and a marketplace to sell and license content between users.

Until then, artists, animators, press, social influencers, educators, digital marketers, and autism community partners wishing to participate in beta can register at


About is a welcoming social space with easy-to-use digital art and animation tools, building an open marketplace where users can sell and purchase animated content and other assets.’ patent-pending digital animation techniques simplify the process of creating animated messages, memes, interactive comics, stories, games and more. The marketplace promises new revenue streams for publishers of animated stories and those wanting to license scenes, objects, characters, sound effects, music, and voice acting, while also adding protection for their intellectual property. Visit for more information.

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